About this course:
Diagnose creative blocks faster!
This course revolves around a Diagnostic Creative Blocks Gameboard Simulation: A non-competitive gamified diagnostic tool to explore blocks to creativity and to identify the best rescue strategies. The simulation is deliberately themed as a crime scene investigation to allow for safe discussions of challenges through fictional characters. This session can focus on improving creative thinking for individuals and teams and/or for building a more creative organisational culture. This session should be a critical prelude for any creative thinking / design thinking / agile or innovation intervention a team or company is embarking on.
What you will learn:
Start your investigation now, with this digital gameboard for leaders & teams. Introducing a new tool for diagnosing team challenges & facilitating important discussions. This session is used to identify the psychological, cultural & environmental blocks to creative thinking.
The Importance of this topic
We need to be creative to be innovative. But the relentless push to innovate faster is producing a toxic culture that may undermine the whole creative process. In our rush for end results, we could ironically be killing the very thing that will lead us to innovation: creativity. Creativity and innovation are not interchangeable words, and it’s important for effective businesses to understand why. This session should be an important prelude for any creative thinking / design thinking / agile or innovation intervention a team or company is hoping to achieve, along with the first steps individuals should take to learn about being more creative.
Who is this course for?
- Leaders and their teams who wish to explore (in a safe environment) the psychological & environmental attributes that can inhibit creative thinking,
- Leaders that want to ensure action steps, allowing a more creative culture to flourish. (better ideas, faster).
- Leaders (& their teams) that want to successfully embark on risk-free Design Thinking Projects.
A Memorable Theme:
The highly popular 'Who Killed Creativity?' (game /workshop/TEDx talk and book), is now available online as a digital diagnostic and discussion too. It is available to be engaged by a leader with their team using online collaborative software - virtually. This is a gamified , non-competitive exercise with a memorable CSI theme . The team members take on the role of detectives, to solve a crime, ensuring full engagement and participation, allowing what will be learnt to last.
- The format of this session is educationally sound. It enables teams to identify what can block and enable creative thinking - with the options of looking at the individual psychological level, the team dynamics level & the organization culture level.
- The research that backs the content in this program, is academically validated, is the subject of published books and white papers, and has been used practically by many Fortune 500 companies.
Flow:
The session flows through 7 stages including: An Introduction, The What (suspects), The How (weapons), The Where (locations), The Rescues Attributes & Strategies, Action planning and Goal setting. The stages are introduced by the facilitator &/OR online instructions and videos.
Digital logistics:
- Time: 2-3 hours
- Team Size: 4-8 per board
- Gameboard Platform: Miroboard